got my Kohonen self-organising-map working (kind of…). i think i’m cheating w/ the recognition part, though.
Category Archives: work
iteration 3 of my wavelet image compression. and no, it’s not better than anything that’s already out, but it’s simple.
starting work on my “images & vision” assignment. we had the choice between partitioning an image (which sounded too easy) and compressing it by a factor of 64. being the geek that i am, i went for the compression… did some research into wavelets and started coding on that. looks quite promising, although i don’t have any numbers yet (Rice run-length encoding on the bitplanes still has to be written). very interesting.
just one graph-theory lecture (grmbl) is seperating me from the weekend…
fixed the last remaining bug in the “Die Gilde” 3D-Engine… (well… i can dream, right?)
did (most of) the graph theory problem sheet, and it was quite interesting (which cannot really be said for the lectures…)
started work: implemented dxtc, built my new work machine and did a bit of particle effect coding.