got into a but of SDD1 hacking… not much progress, though. 🙁
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got into a but of SDD1 hacking… not much progress, though. 🙁
my “console” (probably using lua) will have q3-compatible font-color support. just what you needed to know.
TMPGEnc’s auto-IVTC is indeed a lot better than VirtualDub’s… but it takes about an extra hour… sniff.
fixed the last remaining bug in the “Die Gilde” 3D-Engine… (well… i can dream, right?)
now got a working font-renderer in opengl (texture based) that can do nifty things (size, color, …) quite quickly.
did my first opengl programming… after years of directx, quite refreshing really (SDL helped a lot ;))