Finally got some of the code for my diploma / dissertation working…
Author Archives: [maven]
Showing off in Style
The guys showcasing “Ikaruga” on Treasure’s “Appreciate” DVD are awesome. I want a proper stick and I’ll be just as good. Maybe. Not… 😉
Hello?
Still alive. Trying to get some stuff for diploma project done…
I can kick your huge Robot-Ass!
Beat the Level 2 boss in “Ikaruga” on a single coin!!! (Not that great… I know… ^_^)
Time Allocation is a difficult Problem
Been busy optimising the wavelet-code (but not really getting anywhere… hand-made assembly for the bit-encoding gains 20-30% max). Even busier playing “Ikaruga” and “Animal Crossing” (US Import as it probably won’t come out in Europe)…
More Speed, less Fat
Updated the wavelet-code to version 2.6. What’s new? Speed… 😉
I essentially added a new data-independent error-estimator (“Approximate” in the GUI) and optimised the wavelet-transforms (MMX-code) and lots of other bits and pieces… Complete Package. Demo-Page.
The Wind Waker
Finished “Legend of Zelda – The Wind Waker” yesterday (after about 50h of play-time). Excellent game, very much reminded my of a Miyazaki film…
