Nintendo / Sega ought to get their asses in gear and publish an F-Zero GX soundtrack, the music is awesome! Until that happens, you can get some very nice game-rips here. FilePlanet needed a bit of convincing to give me all the files, but after circumventing their subscription / bandwidth-limitation system (which blatantly tells you that the requested files cannot be found although they are there!) with a bit of URL-fiddling, all is good.
Author Archives: [maven]
Mario Kart: Double the Dash
Playing quite a lot of Mario Kart: Double Dash, and I enjoy it very much. It’s not neither as hard (currently doing Star Cup on 150ccm) nor as extensive (unlockables) as F-Zero GX (by far), but bloody good fun.
Euro Kart
EuroGamer (which has some of the best reviews I’ve read recently) has posted their MarioKart: DoubleDash! review [9/10]…
2nd Place!
Got 2nd place in the Beyond3D / ATI Shader Competition!! 😀
huh?
Can someone tell me why iTunes 4.1 (on Windows) hogs port 53 (DNS)??? Really makes GameCube homebrew a bit difficult…
SSX3
Been playing quite some SSX 3 on my Gamecube. At first, I felt very lost as the game expects you to have played SSX Tricky beforehand, but after playing for a while (and setting the controls to “Pro” ;)), it’s really good and very polished.
SMP Driver Woes
The new nVidia driver 52.16 actually fixes some problems: I no longer have NMI Parity BlueScreens when I use Gabest’s MediaPlayerClassic’s VMR9-Renderless mode (on my dual Athlon). Update: The unsigned driver fixed the problem; the WHQL-signed ones fuck up again. ARGH!
