code
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- Wavelet Library 3 Newer version of the lossy and lossless, completely embedded image compression library (under zlib-License)
- WowPlot Graphical analysis tool for World of Warcraft combat logs for Mac OS X Leopard (10.5). Its main focus lies in evaluating time-dependant combat performance in a very free-form fashion.
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Category Archives: general
bitbucket
I finally got around to a) updating my old WordPress-installation (after finding out spam-bots had already created custom folders on my installation) and b) uploading all my public code to bitbucket (as Mercurial repositories). That includes my wavelet image compression … Continue reading
Posted in cocoa, general, tech, wavelet
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Joe Abercrombie – Best Served Cold
It’s as enjoyable as the “First Law” trilogy; he stills has that fascination for broken / crippled characters (but as every reviewer mentioned them it’s only natural he sticks to what’s been working) — and unsurprisingly this book is quite … Continue reading
Posted in general, review
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Solid-State Drives and You
While solid-state drives (SSDs) seem to be all the rage in net-/laptops at the moment, most of their advantages (mostly negligible access times) also make sense for a desktop system, whereas their disadvantages (price / small size) are not as … Continue reading
Posted in general, review, tech
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WowPlot 0.1.3 – “Echoes of Doom”
WowPlot has been updated to version 0.1.3, featuring support for the new 3.0.2 combat log events (and subsequently removing support for 2.4.3 ones). Only tested with a single Kara log, so please get in touch if you’re having trouble with … Continue reading
Posted in general
2 Comments
Apple’s MobileMe and timed-out IMAP servers
As I was trying to clear out the folders of the mailing lists I’m subscribed to on my mail account (Apple’s MobileMe, née .Mac), I ran into a bit of a problem: I couldn’t delete any messages from some of … Continue reading
Posted in general
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WowPlot 0.1.1
WowPlot has been updated to version 0.1.1, featuring the following improvements: loading / saving of plots more speed (back-end is now multi-threaded using NSOperation) Sparkle auto-updating better parsing some error-messages more consistent splitting
Posted in cocoa, games, general
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Announcing WowPlot
WowPlot is a graphical analysis tool for World of Warcraft® combat logs (compatible only with the new combat log format introduced in version 2.4). Its main focus lies in evaluating time-dependant combat performance in a very free-form fashion, which is … Continue reading
Posted in cocoa, games, general
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Another one bites the dust
Xbox 360 #5 died yesterday evening with the red ring of death, two days before the launch of Halo 3… I am not amused! :/
Posted in games, general
9 Comments
This is a post I had to write…
…because otherwise you accidentally start supporting things like this; Dave formulates what I feel quite succinctly.
Posted in general
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What’s happening?
Work is keeping me fairly busy (preparing for a conference in Toulouse), and not that much terribly exciting has happened. I (un-)am patiently waiting for my Mac Pro (having chosen a decent 3D card as well as 802.11 has moved … Continue reading
Posted in games, general, review
2 Comments
Yokohama Kaidashi Kikou (again!)
I’ve been reading the more recent chapters of the Yokohama Shopping Log manga by Ashinano Hitoshi this evening. It made me cry (again!). Thus, I have to implore you — whoever you may be — to read it and be … Continue reading
Posted in anime, general
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Crash (2004)
Crash is a great, “serious” film, but not without humour, exhibiting many tightly interwoven stories revolving around racial stereotypes and miscommunication. It feels a bit reminiscient of Magnolia in its way of story-telling, but in a good way. Touching and … Continue reading
Posted in general, review
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