Monthly Archives: January 2006

Wavelet 3.1

Another week, another release of my Wavelet image compression. I figured out how to do complete embedding, which justifies another release. This means you can compress an image once, and then get different rates by simply truncating that file! The … Continue reading

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Wavelet 3.0

I’ve been steadily working on my wavelet image compression for the past few weeks, and in the process have improved it in many ways. These are largely not technical improvements, but rather a huge code refactoring, the creation of decent … Continue reading

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