Monthly Archives: May 2003

Time Allocation is a difficult Problem

Been busy optimising the wavelet-code (but not really getting anywhere… hand-made assembly for the bit-encoding gains 20-30% max). Even busier playing “Ikaruga” and “Animal Crossing” (US Import as it probably won’t come out in Europe)…

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More Speed, less Fat

Updated the wavelet-code to version 2.6. What’s new? Speed… I essentially added a new data-independent error-estimator (“Approximate” in the GUI) and optimised the wavelet-transforms (MMX-code) and lots of other bits and pieces… Complete Package. Demo-Page.

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The Wind Waker

Finished “Legend of Zelda – The Wind Waker” yesterday (after about 50h of play-time). Excellent game, very much reminded my of a Miyazaki film…

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Fscking Bank Holidays

<sniff> Amazon shipped my copy of “Legend of Zelda – The Wind Waker” too late and I’ll only get it *after* the bank-holiday weekend. NOT FAIR!

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