code
- bitbucket repositories
- Wavelet Library 3 Newer version of the lossy and lossless, completely embedded image compression library (under zlib-License)
- WowPlot Graphical analysis tool for World of Warcraft combat logs for Mac OS X Leopard (10.5). Its main focus lies in evaluating time-dependant combat performance in a very free-form fashion.
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Monthly Archives: April 2003
Via Brazil
Watched the trailer for the CG short-film “The Cathedral” which has won quite a few prizes… Looks very nice and I’d very much like to see the whole thing.!
Posted in general
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Ian Banks’ Formula
I’ve been reading quite a bit of Ian M. Banks lately (“Consider Phlebas”, “Excession”, “Inversion”, and currently “Look to Windward”). Quite nice, but the books are too short (taken me 2 days on average for one of them) and seem … Continue reading
Posted in general, review
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No Floating Point
My GeForceFX 5800 (oddly enough I can only find reviews of the Ultra-version) doesn’t expose floating-point textures / rendertargets. Most odd. On another note (and with a much higher embarassment-factor): Me and someone else at Dawn2Dusk (and neither is looking … Continue reading
Posted in tech
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Patience
I want my copy of “Zelda: The Wind Waker” to arrive (and “Ikaruga” as well while I’m at it)…
Posted in games
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Io, shorter than Lua
Small, nicely designed (but still a bit immature), easily embeddable, small, object oriented scripting language: Io.
Posted in tech
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Waking the Dead
“Metroid Prime” rocks. But I hate the room w/ the respawning Fusion Metroids… Why can’t I shoot ‘em all down and do the jumping leisurely at my own pace? I *hate* respawning enemies (Yes, I know that enemies reappear after … Continue reading
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Exams Post-Mortem
Yes, I somehow managed the 24h exam in “Nonlinear Dynamical Sytems” as well (but was too lazy too post).
Posted in general, work
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Nearly there
Third Exam (Numerical Techniques for Conservation Laws) done. Could be allright or quite bad… Either way, there’s only the 24h exam left…
Posted in general, work
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No reaction
I’ve been thinking about relicensing the wavelet-code under the zlib-license… Anyone interested enough in that to be worth doing?
Posted in wavelet
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Two down, two to go
Second exam down (Finite Element Methods); this one didn’t go that well methinks… two left…
Posted in general, work
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Noone said it would be easy
One exam down ([Advanced] Boundary Value Problems & Solution of Sparse Linear Systems), three to go…
Posted in general, work
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