Monthly Archives: April 2003

Via Brazil

Watched the trailer for the CG short-film “The Cathedral” which has won quite a few prizes… Looks very nice and I’d very much like to see the whole thing.!

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Dress Code

I want of these “Laughing Man” T-Shirts!

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Ian Banks’ Formula

I’ve been reading quite a bit of Ian M. Banks lately (“Consider Phlebas”, “Excession”, “Inversion”, and currently “Look to Windward”). Quite nice, but the books are too short (taken me 2 days on average for one of them) and seem … Continue reading

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No Floating Point

My GeForceFX 5800 (oddly enough I can only find reviews of the Ultra-version) doesn’t expose floating-point textures / rendertargets. Most odd. On another note (and with a much higher embarassment-factor): Me and someone else at Dawn2Dusk (and neither is looking … Continue reading

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Patience

I want my copy of “Zelda: The Wind Waker” to arrive (and “Ikaruga” as well while I’m at it)…

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Io, shorter than Lua

Small, nicely designed (but still a bit immature), easily embeddable, small, object oriented scripting language: Io.

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Waking the Dead

“Metroid Prime” rocks. But I hate the room w/ the respawning Fusion Metroids… Why can’t I shoot ‘em all down and do the jumping leisurely at my own pace? I *hate* respawning enemies (Yes, I know that enemies reappear after … Continue reading

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Exams Post-Mortem

Yes, I somehow managed the 24h exam in “Nonlinear Dynamical Sytems” as well (but was too lazy too post).

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Nearly there

Third Exam (Numerical Techniques for Conservation Laws) done. Could be allright or quite bad… Either way, there’s only the 24h exam left…

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No reaction

I’ve been thinking about relicensing the wavelet-code under the zlib-license… Anyone interested enough in that to be worth doing?

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Two down, two to go

Second exam down (Finite Element Methods); this one didn’t go that well methinks… two left…

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Noone said it would be easy

One exam down ([Advanced] Boundary Value Problems & Solution of Sparse Linear Systems), three to go…

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